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30 Day D&D Challenge, Day 13: Favorite Trap/Puzzle

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Day 13: Favorite Trap/Puzzle

I love making my players think so there are a lot of these I love.  But mostly I enjoy the riddles or word-play.  I don't need "Save or Die" poisonous darts, but a puzzle or a maze between where you are and where you need to be?  That stuff is golden in my book.  Combining the two (mazes and word play) is a great way to baffle my players.



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