Quantcast
Channel: The Other Side blog
Viewing all 4817 articles
Browse latest View live

T is for Tharizdun and Tiamat

$
0
0
Yesterday I talked about the Devil as embodied in Satan.  As I mentioned I don't like the idea of using such impossible evils to kill (if it has stats it can be killed).  But near-impossible ones are fine.

I have talked about Tiamat a lot here.  Not just the D&D concept of her, but the ancient myths and what she means in my world.  She is the current "Big bad" in my kids 3rd edition game.  They began as just a small group looking into researching dragons.  In the process they discovered the rise of the old Cult of the Dragon (I am using what appeared in Dragon Magazine before it was went over to the Forgotten Realms) into a new threat.  The feel the only way to stop this evil from taking over the world is go to the source.
The twist I am planning is the artifacts I am having my kids gather up to summon Tiamat are also just what she needs to come into this world to rule it.  I am using ideas from the old Doctor Who serial "The Key of Time" and the Come Endless Darkness book by Gary Gygax (more on that book later).  They have gathered up all the relics they need; and these are true relics, they are the remains of dragons that are now "saints" in Tiamat's evil pantheon.   They are going to summon her using these relics and a few other items. Then there is going to be a big no-holds-barred fight on the Dragon Isles.
There are some parallels here with my last campaign/game "The Dragon and the Phoenix", but this one should be a lot bloodier.
Here are some of my relevant posts on Tiamat



Tharizdun is closer to the classical idea of "The Devil" than Tiamat is.  Though I do recall at one point thinking that Orcus was the son of Tiamat and Tharizdun.  Not keeping that, but I might revisit it one day.
Unlike many of the other creatures I have posted here Tharizdun was created whole cloth by Gary Gygax and expanded on in later books.  He is the main bad guy in the Gord the Rogue books including Come Endless Darkness (he is on the cover in fact).  In my  games he is god chained at the bottom of Hell and Asmodeus is his jailer still.  Though the millennia of Tharizdun whispering in his ear it is hard to say how much of the original Asmodeus is actually left.
He is hinted at in the T1-4 modules and then bits and pieces in S4 and WG4.  I think it would be very interesting to do the entire GDQ series under AD&D but instead of Lolth being the big bad, make her an unwitting pawn of Tharizidun.  Get the Shard of Pure Evil (from 4th Edition) so he can escape his prison and destroy the world.
Sure it is an awful lot like my Tiamat arc above.  But it works, and the stakes would be much higher.

Can't wait for my kids to fight these two!

What D&D Character Am I?

$
0
0
Latest internet toy. http://easydamus.com/character.html
I Am A: Neutral Good Human Wizard (6th Level)

Ability Scores:
Strength-13
Dexterity-10
Constitution-13
Intelligence-19
Wisdom-13
Charisma-12

Alignment:
Neutral Good A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment when it advances mediocrity by limiting the actions of the truly capable.

Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

Class:
Wizards are arcane spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard's strength is her spells, everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a familiar- a small, magical, animal companion that serves her. With a high Intelligence, wizards are capable of casting very high levels of spells.

Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)

NG? Ok. I guess I am more socially-aware than I thought. Wizard of course makes total sense. Not sure how they got to 6th level, but that is fine. Human. Sure. I'll take that.

U is for Umu, Uttuku

$
0
0
Here are some I worked up for Ghosts of Albion.

Umu Demons (Ghosts of Albion)
Motivation: Guard dogs
Critter Type: Demon (Guardian)
Attributes: Strength 4, Dexterity 5, Constitution 4, Intelligence 3,Perception 7, Willpower 4
Ability Scores: Muscle 14, Combat 15, Brains 16
Life Points: 48
Drama Points: 3
Qualities: Hard to Kill 2, Armor Value 2, Acute Senses
Drawbacks: Attractiveness -4, Honorable (Rigid)
Skills: Armed Mayhem 4, Fisticuffs 3

Combat Maneuvers
Name Score Damage Notes
Big Sword 9 25 Slash/stab, can use one-handed
Bite (2) 8 17 Must Grapple first
Punch 8 8 Bash
Kick 6 10 Bash
Dodge 9 - Defense action
Grapple 8 - Resisted by Dodge

Umu Demons (OSR/Basic/S&W/D&D)

Hit Dice: 8
Armor Class: 3 [16]
Attacks: 2 claws (1d6), 3 bites (1d6) (only three heads may attack at a time)
Special: Magic resistance (45%), regenerate (1 hp/round), never sleeps, never surprised
Move: 24'
Save: 10
Alignment: Chaotic Evil (Chaos)
Challenge/XP: 8/900


Lower level demons employed by the Utukku, Umu demons act as guard dogs-a job they are perfectly suited for. Each Umu demon stands 6' to 7' in height. Their skin is covered with a fine dark fur, often black or dark brown. They are very muscular and often dress in ancient Babylonian or Sumerian garb; open toe sandals, papyrus kilts and bare chested. What sets these demons apart are their four heads. The heads most often resemble that of a Doberman, but some have been reported with jackal heads as well. All faces feature prominent snouts with dozens of needle like teeth. Each head faces a different direction, thus the Umu is never surprised. Their senses are as acute of that of a dog's (sharper sight, hearing and smell) only four times over. They are loyal to their demon employers and thus very much in demand by those that have things they want guarded. Each head is independent of the other. So heads can eat, carry on conversations and even sleep separately of the others.

Umu typically kill and eat anyone that comes too close to the thing they are guarding, making no distinction between friend and foe. Only their employer, the demon or witch that bound them are immune to their attacks.

There is also a rumor that there are three-headed varieties that serve the Goddess Hecate.

Utukku, Utukki
These fiends appear to be large satyr like humanoids.  They stand 7’ tall on the hind quarters of a goat, but upper body of man.  Their faces, while human-like have characteristics of both lion and goat.  Their horns are large and goat-like, and their heads are covered in thick wholly fur that resembles a mane.  Their teeth and claws are very sharp.
In areas where these creature roam free frighten villagers often sacrifice their virgin daughters to appease them.  Sometimes the poor unfortunates return to their villages traumatized and  bearing an awful child in their wombs.  These demons are quite powerful and fairly high in the demonic hierarchy. They only begrudgingly take orders from Marilith and Balor.  All others they see as beneath themselves.    Utukku are related to the Umu demons and have completely subjugated them.  The Utukku allow the Umu to be summoned by other demons and human magic users for a task.  An Utukku can summon up to 1-3 Umu demons per day.

Utukku

Hit Dice: 11
Armor Class: 1 [19]
Attacks: 2 claws (1d8), 1 bite (1d8)
Special: Magic resistance (45%), regenerate (2 hp/round), shape change (human), +2 or better weapons to hit.
Move: 24'
Save: 12
Alignment: Chaotic Evil (Chaos)
Challenge/XP: 11/1500

The Umu and the Utukku are both in the service of Tiamat and other Eodemons.


http://en.wikipedia.org/wiki/Utukku

White Dwarf Wednesday #62

$
0
0
February 1985 brings us Whited Dwarf #62. While most of my White Dwarfs from here on I picked up many years after the fact, this one was part of my early collection.  It might even have been the last one I bought new. Once again we have an awesome Chris Achilleos cover.  I wonder if they bought these in bulk or something. The monster is some sort of goblinoid, demon or yeti. Either way that dude looks like he is about to become Yeti-chow.

Ian Livingstone mentions he is going to Dallas for the Hobby Industry of America's annual show (and even gets off a even-tired-for-1985 joke about J.R.). There is quite a bit of chatter on the white metal miniatures production.

Up first is an article I really enjoyed back in the day.  A Place of Damp and Darkness dealt with the levels under a city.  Given that it was 1985 and my love of all things British I always thought of London.  In my mind "D&D London" was a weird combination of London of 1066, Elizabethan and Victorian London as cobbled together from various sources as Doctor Who and Hammer films.  Not a pretty place, or even a real place, but a fun one.  Goblins lived in the sewers, something that you will see in my adventures to this very day.

Open Box gets Super-sized. hehe. Not is size, but two new Super Hero games.  Golden Heroes by Games Workshop and Marvel Super Heroes from TSR.    I have only heard of Golden Heroes, never played it.  Marcus Rowland loved it and gave it a 10/10 (even though he gave it a 7/10 for Complexity).  He comes back with MSH and introduces the reader to FASERIP and the differences between Feeble and Unearthly.  He gives it a 8/10 but for the life of me I have no idea why OTHER than he doesn't like seem "tm" all over the page. At this point in my life I was moving away from DC and into Marvel, so this was an awesome time for me. I recall how much we had taking our current D&D characters and restating them up as Marvel Characters.

RuneRites in next with some great spells for RuneQuest.   All have a nice Celtic feel to them.

The Dark Usurper is up, Part 2 of the Fighting Fantasy Solo Adventure.

Gary Draabwell gives us En Garde, Parrying rules for AD&D.  My then DM latched on these and never let go.  I don't think a single sword hit I had ever landed after this article.

Ok this one is an odd duck.
An Alien Werewolf in London is a Traveller Adventure set in 1888 London. A Vargr has time-crash-landed in London and you need to go in a get him. It's a very straight forward adventure.  Frankly it would work FANTASTIC for Cubicle 7's Doctor Who game and I even ran it once under Ghosts of Albion..

Eye of Newt and Wing of Bat is up for part 4. This time Swords and other weapons.  The section on "bane swords" was very helpful when we focused on making "Demonbane" a unique holy avenger  for my then AD&D game.

Fiend Factory has some relatives of the Dryad, the O Caber. They seem interesting enough.'

Treasure Chest covers hermits and hags.  In this case they are ways to customize forest encounters with the strange old man/woman of the forest.

Crawling Chaos is a new bi-monthly Call of Cthulhu feature.  This time they cover two new monsters the Bokrug and their servants the Thuun'ha.  I like the idea of new monsters in CoC, but in truth players

Tabletop Heroes covers painting faces. Crash Course has some more Car Wars has a bunch of smaller ideas and articles.

We end with ads.

Ok so a lot for me personally in this issue.  A lot of material that I made use of over the years or later adapted to something else.  Let this be a lesson to you. Don't throw out your old magazines!

V is for Vampires vs. Demons

$
0
0
Instead of doing stats today (sorry Vepar!) I thought I'd discuss some of the issues with research.

When doing research for this blogfest and for my game books in general the first thing you notice is that the myths of the world do not organize themselves in nice logical units.

This could not be more pronounced when trying to figure out what the difference is sometimes between a Vampire and a Demon.


Game books and novels that feature both often make pretty clear lines.  This is a vampire and they do X, Y and Z.  This is a demon and they do A, B, and C and sometimes D.  But go to the myths of the world and then you find creatures that do X, A, B and D but never C, Y or Z.

When getting ready for this I was also researching various vampires.  This was almost an A to Z of Vampires (maybe next year).  what some cultures call a vampire another call a ghost and another a witch and another a demon.  Sometimes with the same names.  A lot of creatures from China, Japan and the Philippines are like this.

The Succubus and most of what I call the Lilim are a great examples.  While they are classified as demons they have a lot of vampire like qualities.  In some games a "Succubus" is even just another type of Vampire (World of Darkness and WitchCraft).  Yet in others a Vampire is a type of demon (Buffy the Vampire Slayer).

Even is games where the distinctions are really, really clear there can still be a lot of overlap.
The succubus is one good example, but so are the Nabassu. Nabassu, also known as Death-Stealers, are described as demons that are close to undead.  They even look like the true form of the vampires from Lifeforce and the Red Court Vampires from the Dresden Files.


Looking at them it is hard to tell which one is the vampire and which one is the demon.

So the issue for writers putting mythological creatures in their books (novels, stories, games) and that is what sort of creature is this?

Have a look at the Mayan god Camazotz.  His name is roughly translated as "Death Bat".  In a book he could be a god, a demon or a very powerful vampire.  Lilith is another great example. Is she a demon, witch, vampire or just a human.  Of even the Baohban Sith, is she a faerie or a vampire.

Of course the one other option is "All the Above".  Creatures that blur the lines a little are nice to have.


EDITED TO ADD:  Other vampires from today
http://coffintreehill.tumblr.com/
http://r-moran.blogspot.com/2013/04/v-is-for-vampire.html
http://noreecosper.blogspot.com/2013/04/a-z-blog-hop-vampires.html

Superhero Friday!

$
0
0
My A to Z post will happen later today.
But I wanted to post on two of my favorite Superheroes Games.

I have talked about DC Adventures from Green Ronin many times and I still think it is one of the best supers games I own.  They currently have a new book out and sadly the last of the line.
DC Adventures Universe is what amounts to a campaign guide/world book, but it is also great history of the DC Comics world.  This makes it a good choice for gamers and fans of DC Comics.  What know the details of Gotham City or Metropolis?  They have them here!  What was the past like or what does the future hold?  Here you go.   I picked this up last night and I love it.   Plus if you are a fan of Trey's Warlord Wednesdays then they also detail the Hollow Earth of Skartaris.  As a gamer I think it is a great book.  As a fan of DC comics it is a fantastic book.



Sadly another line is ending too soon and the books will even be gone after today.
Due to a licensing change with Marvel, Margaret Weiss Productions will no longer be selling Marvel Heroic Roleplaying.


I have also talked about Marvel here at great lengths.  MHR is a great game, but you need the right group to do it.  That might have factored into the sales vs. licensing equation.
But in any case get these game books today while you can.

Marvel Heroic Roleplaying: Basic Game
Marvel Heroic Roleplaying: Civil War Event Book (Essentials Edition)
Marvel Heroic Roleplaying: Civil War Event Book (Premium Edition)
Marvel Heroic Roleplaying: Annihilation Event Book (Essentials Edition)
Marvel Heroic Roleplaying: Annihilation Event Book (Premium Edition)

Both games are great fun if you love super-heroes (and who doesn't?).

For new readers, here are the stats for both games for the Other Side's covergirl, Justice.
Justice for DC Adventures and Justice for Marvel Heroic Roleplaying.

Get these while you can!

W is for Wendigo

$
0
0
I grew up in Illinois.  At that time it was still possible for me to go to places like Dixon Mounds and see Indian/Native American burial sites and learn a lot about the people who lived here before I did.
I get that these were people and we were walking through their graves, but we were learning about them at the same time and that in my mind was much better.  Whatever the case it left me with a life long fascination with the native people of this area.

The Algonquin (and Illiniwek) people had a great mythology and SOOO under utilized in games or novels.  One creature that I always was fascinated with was the Wendigo. Yes. The Wendigo has been seen a lot in horror fiction, especially with the rise in popularity of werewolves and zombies.  But they are still very interesting.  The most famous one of course is The Wendigo by Algernon Blackwood, followed by August Derleth's Ithaqua.

This is a creature that possess humans under conditions of extreme cold and hunger and gets them to become cannibals.  Also people that engaged in cannibalism were also at greater risk of possession.
The Wendigo is a spirit most times, unable to physically manifest in the world or interact with it.  That is until someone in a cold part of the world begins to despair and go hungry.  There are plenty of places in the world that are cold and these have hungry people, the Wendigo though chooses someone though that has or will resort to cannibalism to stay alive. Once this is done the Wendigo has access to the victim's heart.
With their heart frozen the victim becomes the physical Wendigo.  They appear lean and gaunt, but taller; as if stretched out.  Their hands become claws with vile blue talons.  Their entire appearance becomes more feral.  They appear to be something akin to a ghoul or even a starving were-wold mid transformation.  Their are constantly hungry, eating all the flesh they can though they never eat their fill.  Eventually the wendigo strains the host body too much and they die completely in a number of weeks.  Though there are rumors of giant wendigo, whose head reach the clouds that are thousands of years old.

Wendigo

Armor Class:  3 [16]
Hit Dice: 8d8+4* (40 hp)
No. of Attacks: 2 claws / 1 bite / breath weapon
Damage: 1d6 / 1d6 / 1d6+3 / 1d8+5 (cold)
Special: breath weapon, fear, low-light vision (120’), scent, immunity to cold
Movement: 90’
No. Appearing: 1
Saves As: Fighter 9
Morale: 9
Treasure: None
Alignment: Evil (Chaos)
XP: 1,000


The wendigo is completely immune to all cold based attacks.  It attacks with it's claws and bite and can emit a blast of freezing cold air up 4 times per day (save for half).
This demon shares a number of characteristics with were-creatures and undead.  A cleric can turn one as a Special Undead. Once a person is infected with a wendigo they can not be cured.

X is for Xing-tian

$
0
0
Let's go to the other side of the world from the Wendigo to China, home of the Xing-tian.

The Xing-tian appears as an ogre with no head. Inspection reveals that if it had a head it had been cut off and healed; where the neck would be is a mass a scar tissue.  It has “eyes” where it’s nipple would be and a “mouth” over it’s navel, but these appear only to be markings.  The xing-tian can’t see, hear, eat, breathe, call out or communicate.  It is typically armed with a shield in one hand and an a large axe in the other.  It can feel the vibrations of people nearby.  They attack everything, including other xing-tian, and they always fight to the death.  When not fighting it can be found destroying anything in its path.

Xing-tian are literally about mindless destruction.  They attack anyone in their path and if no one is around they attack trees, rocks and animals.  They also represent a never-say-die spirit.

Xing-tian

Armor Class:  6 [13]
Hit Dice: 5d8+8* (30 hp)
No. of Attacks: 1 by weapon
Damage: 1d8
Special: immune to any spell that relies on senses, immune to gaze attacks, immune to fear
Movement: 75’
No. Appearing: 1
Saves As: Fighter 6
Morale: 12 (will never, ever give up)
Treasure: None
Alignment: Evil (Chaos)
XP: 750


EDITED TO ADD: Jolie Du Pre' is doing Xing-tian too!
http://www.preciousmonsters.com/2013/04/blogging-from-to-z-accurate-xing-tian.html

Zatannurday: X is for X-Rated

$
0
0
Ok so in "celebration" of today being X day, how about some Zatanna from the X-rated side of things.

The biggest trouble is with "porn" versions of superheroes is not that people are having sex (come on, that is WHY we get them) it's that often the producers of the adult movies do a better job than Hollywood does!  Not always, but sometimes.
I have a number of adult film actors and producers on my G+ and Facebook friends and they are every bit as geeky about this stuff as I am.
Here is a post by fellow gamer  Zak Sabbath on his site, Playing D&D With Porn Stars to pretty much the same conclusions.

So here are two examples of X-Rated Zatanna.  This post though will be safe for work.

I had previously mentioned Super-heroines in 3D before.  I bought it and watched, for research of course!
It stars Chanel Preston as Zee.


The movie itself is Point of View.  So it's like you are part of her...magic act.
Chanel looks great, but I didn't buy her as Zee at all.   I honestly only picked up for the Superhero content, I am not into POV porn.

The next one though is an example of what you can do if you pay attention to your source material.



The Dark Knight XXX: A Porn Parody works better as a B-rate Batman movie.  I also own this one (thanks to Vivid's on demand service; we live in a Golden Age!). I am not going to get into it too deep to be honest, but there are a few things I did want to bring up.
First for a Vivid porn it is rather tame, but it also has a plot. Batman, upset of the defeat of Batgirl and Nightwing, is in exile.  Meanwhile Bane is tearing up Gotham.

The scene with Joker and Batgirl is straight (more or less) from The Killing Joke.

The scene with Zatanna is what brings me to this movie.  It is Zee (Christy Mack) and Constantine. The actor is a better Constantine than Keanu Reeves was; he has the look and the accent.
Christy Mack looks more like Zee than Chanel Preston.   Though they forgot the fishnets.


She has a scene with Constantine (the impossibly named Clarke Kent), but that is it.

I give the producers credit for knowing their material and casting actors and actresses that look the part (Catwoman and Poison Ivy were great; Bane in here is scarier than Bane in TDKR).  I gotta say the Joker scene ala the Killing Joke made my geeky fan boy happy.

All in all this is still better than the Justice League Movie from 97 or the Doctor Strange movie from 20 years before that, and right now it is the closest we have to a Justice League movie.

Kickstarters of the Week

$
0
0
Y post up a little later today.  But here are some Kickstarters that caught my eye over the last week.

The Victorian Academy of Magick Book
http://www.kickstarter.com/projects/415194828/the-victorian-academy-of-magick-book
Paul Voodini is running this one and it looks really cool.  I spoke with him a bit and it would make for a great background book in any magic-based Victorian era RPG.

To get an idea of what the book will be like, check out the Facebook page, The Victorian Academy of Magick, https://www.facebook.com/VictorianAcademyMagick

The Way of Tree, Shadow & Flame for The Secret Fire RPG
http://www.kickstarter.com/projects/georgestrayton/the-way-of-tree-shadow-and-flame-for-the-secret-fi

reviewed the Secret Fire a while back and Tenkar brought this one up.  It looks pretty cool and I was pleasantly surprised with the Secret Fire.

Tarot, Witch of the Black Rose: Eleventh Collected Trade
http://www.kickstarter.com/projects/jimbalent/tarot-witch-of-the-black-rose-eleventh-collected-t
Finally the 11th collected Tarot Witch of the Black Rose trade-paperback is up.
It already met it's funding so now it about the stretch goals.
I have stated up Tarot in the past and I like the character to be honest.

Dark Dungeons: The Movie
http://www.kickstarter.com/projects/295102457/rpgs-are-evil-dark-dungeons-the-movie
I am not even sure what to say about this one.  You all know the Chick tract.
There was even an animated movie made of it once.

http://vimeo.com/17338896

I of course like my own MST3k treatment (two sites of many)
http://www.rpglibrary.org/inspiration/darkdungeons/intro.html
http://www.humpin.org/mst3kdd/

I might just have to throw some money at this one.

ETA:

The World's Worst Dungeon Crawl!
http://www.kickstarter.com/projects/epiclevel/the-worlds-worst-dungeon-crawl

No idea yet. But it looks fantastic.  Though I do enjoy the line "Killing characters is easy, entertaining players is hard."

Y is for Yaksas/Yaksha/Yakshini

$
0
0
I have a theory.  My theory is that the names of theological demons were all invented (this is not a theory, but true) by monks and theologians with a little spare time on their hands.  They started with A and worked their way down.  This is why we have so man "A" demons but almost no "Y" ones.  ;)
I know that theory has a lot of holes in it. But the data remains.  I think I could have posted an "A" demon every day.  Y on the other hand  doesn't give me a lot of choices.

Yaksas/Yaksha

The yakṣa or yaksha is nature spirit from Hindu, Jain and Buddhist literature/myth.  They can either be good (or least inoffensive) or evil.  There also seems to be a difference between the male yaksha and the female yakṣiṇīs or yakshini.  They share a relationship with the Rakshasa.

I had mentioned previously that myths and folklore rarely conform to the needs of any RPG.  In D&D terms the yaksha might be demons or even something like faeries.  There are numerous stories featuring these creatures, giving them the rough feel to me as fae.

Yaksha/Yakshini


Armor Class:  5 [14]
Hit Dice: 4d8+12* (30 hp)
No. of Attacks: 1 by weapon (long sword) or spell
Damage: 1d8+3
Special: immune to fear
Movement: 60’
No. Appearing: 1
Saves As: Fighter 5
Morale: 10
Treasure: None
Alignment: See Below
XP: 550 / 650

The male Yaksha is a demonic creature related to the more powerful Rakshasa.  They appear as very tall humans with large tusks protruding from their lower jaw.  There is a claim that their eyes are one fire, but that is due to the orange/yellow coloring.  The Yaksha are very strong (18 str) and good fighters.  They are typically armed with a large curved blade.  Yaksha are almost always evil, though cases have been recorded of non-evil individuals.  Scholars have attempted to find a relationship between these creatures and the Oni.

Yakshini
Yakshini are the females of the Yaksha race.  They are very, very rare and in fact only 66 are known to exist.  Unlike their ogre like male counterpart the Yakshini are human looking.  They do not attack with weapons but rather rely on spells.  They can cast spells as a 4th level witch.  They are typically good (Law) in alignment.

Yakaha will not attack humans, if if ordered so by a Rakshasa if a Yakshini is present.  Rakshasas will seek out Yakshini as brides or consorts when possible.

Z is for Zsusr

$
0
0
This is it!
For last demon I want to give you something completely original.

Back in the early 90s I was working on getting into grad school in psychology.  I wanted something on my resume that would looks good and give me the time at night to study for the GRE.  So I took a job as the night QMHP (Qualified Mental Health Professional) at a local group home for schizophrenics.
One night one of the patients was playing with the house's dog, Sussie. He came into my office later and informed me we needed to get rid of the dog because, as he said in his slurred speech, that "Zsusr" was another name for the devil and the dog was possessed.  I told him that was not the case.  He decided that he just wasn't going to talk to the dog anymore.

So I have wanted to bring Zsusr into my games now for a long time.

Little is know about the Demon Princess Zsusr. Occult scholars have had difficulty recording the experiences others have had of her since she tends to leave all who have contact with her as deranged imbeciles  She appears as a tall, dark skinned woman of middle age. Her clothing will vary, and sometimes she will appear completely unclothed, but that is not her most striking feature.  Zsusr has the head of a dog and her legs are the hind-quaters of a dog as well.  Her dog head is incapable of human speech, but she can communicate telepathically with anyone capable of speech.  Her "voice" sounds like a sonorus whisper; soft but clearly heard by all.  When hearing her voice for the first time a victim must save vs Will, Wisdom or Charm (whatever is appropriate) or permanently loose 1 point of Intelligence.  This save must be made on each new encounter with Zsusr.  Zususr also has other methods to keep those in her thrall.  She can regulated a worm that she places in the mouths of her victims.  They must save vs. Poison/Constitution/Fortitudeor the worm will find its way to the victims brain, then they will permanently loose 3 points of Intelligence (1 in Ghosts of Albion/Unisystem).

As a demon Princess Zsusr has 700 legions of dog headed demons she may call upon; such as Umu, Glabrezu, Yeth, Hell Hounds and Shucks. But it is rumored that her ties lie elsewhere.  It said that despite being a powerful demon she is also a member, some say the highest member, of the Cult of the Whispering God.
Zsusr may also cast spells as a witch of 5th level.


Zsusr (OSR/Basic)
Alignment: Chaotic (Evil)
Movement: 60'
Armor Class: 2 (17)
Hit Points (Hit Dice): 90 hp (18+9 HD)
Attacks: claw (x2), bite
Damage: 1d8+2 (x2), 1d10
Special: Immune to fire, Intelligence drain
Save: F18
MORALE: 10
Hoard Class: NA
XP: 6,000


Zsusr  (Ghosts of Albion)

Creature Type: Demonic Lord
Life Points: 60
Drama Points: 3

Attributes
Str: 5
Dex: 4
Con: 6
Int: 5
Per: 7
Will: 8

Armed Mayhem: 7, Fisticuffs: 7, Occult knowledge: 8,

Special Abilities: Demon, Fear, Hard to Kill, Increased Life Points, Intelligence Drain, Lesser Sensing, Magic 5, Occult Library (Good), Resistance (Fire).
Anyone seeing Zsusr for the first time must make a Fear check (Willpower x2) or loose 1 point of Int.

Manoeuvres
Name Score Damage Notes
Claw +11 12 Slash/stab
Bite +11 19 Slash/stab

Deflect +21 - Magic defence action; deflects spell 45˚

Spells +21 - varies by spell



Goodbye Marvel Superhero Roleplaying

$
0
0
Today is the last day.

Due to a licensing change with Marvel, Margaret Weiss Productions will no longer be selling Marvel Heroic Roleplaying.


MHR is a great game, but you need the right group to do it.  That might have factored into the sales vs. licensing equation.  In any case get these game books today while you can.

Marvel Heroic Roleplaying: Basic Game
Marvel Heroic Roleplaying: Civil War Event Book (Essentials Edition)
Marvel Heroic Roleplaying: Civil War Event Book (Premium Edition)
Marvel Heroic Roleplaying: Annihilation Event Book (Essentials Edition)
Marvel Heroic Roleplaying: Annihilation Event Book (Premium Edition)

At midnight tonight they are all gone.

A to Z 2013 Reflections

$
0
0
The April A to Z is over.



This year I stuck with a theme and I find that more enjoyable.  I posted a lot of new demons and demon types, all of which will appear (with many more) in my next book, Eldritch Witchery.

I managed to visit every single blog in the Challenge.  I saw far less dead blogs or advertising blogs this year, thanks to the teams each of the hosts had to patrol the blogs.  I did see a lot of posts and replies back to posts on blogs as well.  Few RPG blogs in the mix this year, but there were a couple that were new to me.

I am not sure how my numbers came in.  I have been suffering from worsening migraines all month. In fact I would not have been able to do this at all if I hadn't written many of these posts a while back.  I do know my hits were slightly up, but I have a bunch of new followers.  I followed a lot of new blogs too.

I am beginning to wonder though if the A to Z is now too big.  The idea was to visit a lot of very different blogs, but at the size it is getting makes me wonder about the utility of that.  While I did visit every blog, I didn't leave comments on all of them.  Maybe on that particular day they were not posting anything I wanted to comment on.   Also many blogs didn't have their Google Friend Connect set up to be followed.

There is the Reflections Blog Hop. It's not open yet, but will be tomorrow. So I am going to try to hit all of those blogs as well.

Once again I did two blogs. The Other Side and one I share, Red Sonja she-devil With a Sword.
Next year (if I do it) I'll include Amazon Princess, a Wonder Woman blog I also share.

If you are looking for another Blog Hop may I suggest L.G. Keltner's Towel Day Blog Hop.


I am going to do games that would be good to emulate Douglas Adams' Universe here and then talk about the man himself over at my other blog The Freedom of Nonbelief.  So please sign up and join me on this one!




Migraine...

$
0
0
Hey all.

I have to postpone White Dwarf Wednesday today due to a bad migraine.

I'll get it put up when I can.

Help a Brother Out? Part 2

$
0
0
So last month I posted about wanting a Dragon Age figure.
http://timbrannan.blogspot.com/2013/04/help-brother-out-aka-d-is-for-dragon-age.html

Well thanks to +The House of Fun I now have my figure!
http://www.thehouseoffun.com/news.php



Yeah I opened her, I am not a big time collector.  I like them out of the boxes.


Mixing my video games a bit.


Comparing her size to some of my other witches. She is taller than most.



Quite a gathering in the Halliwell's attic.  Wonder what is going on to need all this magical firepower?

House of fun could not have been easier to work with!  Thanks so much.

Blogfests

$
0
0
Doing the A to Z was not enough for me so I am signing up for a few more blogfests.

I like these things.  They help me stretch my creative muscles and give me something special to work for.
Plus it exposes my blog and work to others that might not seek me out.

May Monster Madness
http://littlegothichorrors.blogspot.com/2013/04/second-annual-may-monster-madness-blog.html
http://www.anniewalls.com/2013/04/may-monster-madness-sign-up-linky-list.html
http://wickedwaysproductions.blogspot.com.au/


I love monsters as you might be able to tell.  So I am going to try to post something each day of this.  My hope would be to post something to promote Eldritch Witchery some more.

The Best and Worst Remakes Blogfest
http://alexjcavanaugh.blogspot.com/2013/04/a-to-z-challenge-memento-meant-to-live.html


From the King of Blogfests, Alex Cavanaugh.  I am not sure what I going to do here yet, but I am certain it will be horror related.

Hop Against Homophobia and Transphobia
http://hopagainsthomophobia.blogspot.com/2013/03/hop-against-homophobia-and-transphobia_15.html


I have never been shy about the fact that I support equal rights for everyone. In particular I have been a strong supporter of gay rights and freedom to marry rights.  So I am very pleased to be part of this one.  Since this hop is focused on authors I am going to talk about some characters.  Honestly no idea who yet.

Towel Day Blogfest
http://lgkeltner.blogspot.com/2013/04/announcing-towel-day-blogfest.html


This one is easy.  I am going to talk about what is the best RPG to play a "Hitchhikers Guide to the Galaxy" game.

May ends with:

The Obscure Fantasy RPGs Appreciation Day
http://mesmerizedbysirens.blogspot.com/2013/05/announcing-obscure-fantasy-rpgs.html
(no image yet, but here is one from the site)



This will be a bunch of blogs talking about their favorite pre 90s fantasy RPGs.  I think I know which one I want to do.


Heroes & Villains Blogfest 
http://danibertrand.blogspot.com/2013/04/u-unfair-ultraviolet-blogfest-unveiled.html


This one is very new to me.  I am sure I can come up with something in the next month!

There you have it!  Watch for these over the next month.

Cartoon Action Hour Season 3

Zatannurday: Tumblr

$
0
0
I have been playing around with Tumblr of late.

No idea what to do with it that I can't do here.  But all the cool kids seem to have it. http://timsbrannan.tumblr.com/

The thing is it seems to be perfect for pictures.
So I went on and searched for a bunch of Zatanna images.

http://comicbookcosplay.tumblr.com/tagged/zatanna
This one is great, all sort of Zatanna cosplay on Tumblr.

http://www.tumblr.com/tagged/zatanna
This is just a search of posts tagged "zatanna".

Here are some of my recent faves.










What is Obscure? Obscure RPGs.

$
0
0
I'll admit. I consider myself well informed on all sorts of topics related to RPGs.  I get to go to a lot of auctions, talk to people online and spent quite a lot of time editing and researching RPG articles on Wikipedia.
But there is always some game that comes up that surprises me. More to the point it also seems to be a game that has a small, but dedicated following.

That is why I am looking forward to the Obscure RPG Appreciation Day hosted by Mesmerized by Sirens.

oie Umu0 PWl3 Ploq


I was in my game room looking over books.  The deal is the obscure RPG has to be Fantasy. I have a lot of Obscure Horror.  Hmm.

I have an idea of what I want to do, and I think it might even be a good choice for me in particular.

But mostly I am looking forward to see what everyone else is going to do.   So I'd like to see a lot of participants in this for purely selfish reasons.  I want to know what little hidden gems are in your collection that I might not know about.
Viewing all 4817 articles
Browse latest View live